Gabe Newell’s company updates the data sheet of his portable console with new data about its memory.
Steam Deck is already a reality. Valve’s secret project has turned out to be this union of PC and portable console with the ability to connect to the television, in the style of Nintendo Switch, which can now be reserved through Steam. A machine that turns out to have better benefits of those announced at the beginning, at least in terms of memory. Valve has updated the Steam Deck datasheet to correct a data about RAM of the console, which is now even more striking.
Originally, Valve claimed that the Steam Deck would have a 16GB LPDDR5 RAM at 5,500 MT / s (dual-channel). The initial part was correct, the three editions of the console will carry all these 16GB of RAM with speeds of 5,500 MT / s. However, the final part has turned out to be wrong. Steam deck will not use two RAM modules, but four. It will have a memory of 16GB LPDDR5 5,500 MT / s (quad 32-bit channels), as shown by the new specifications of the console on its US website.
How does this affect your performance? Basically, Steam Deck will have available much higher memory bandwidth than previously expected, something of great importance for the architecture of this machine. Steam Deck uses an APU (CPU + GPU) so both modules share the same memory when working, unlike what happens in desktop computers. Greater bandwidth allows both of them to operate without restrictions and with greater agility, which results in better performance.
Announced just a week ago, Steam Deck will begin to reach homes as of December 2021. Valve’s console will be an open platform, allowing different operating systems and applications to be installed as on any PC, and it has earned the praise of the president of Epic Games for this. Likewise, Valve claims to have worked hard to avoid the dreaded stick drift on its console. Steam Deck may not have left Valve yet, but in this other news we invite you to leave your opinion about the console.
More about: Steam Deck, Steam and Valve.