Few games this year have looked as good in action as Harold Halibut, the stop-motion-style adventure game that looks like you're watching something physical, made by human hands.
Y Tu are watching something made by human hands, of course, although not quite how you'd expect. The models shown in-game are based on real clay props, the sets real weathered models. It all fits the rusty, rattly spaceship on which Harold Halibut is set – and fits a very British retro aesthetic.
But reducing the game to a throwback makes it a disservice – at least, that's what friend of Eurogamer Jim Trinca from VG247 thinks. In his video of him here, he celebrates the game's art style. It's not a perfect model – but that's the point.
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