343 Industries has spoken in an extensive interview in which they go over its main features.
There is less than two months until the long-awaited release of Halo Infinite, and the next adventure of the Master Chief promises to have the best multiplayer we could hope for. 343 Industries has not stopped offering updates on the title and today they have focused on the competitive mode, which has some interesting news for the saga.
We will have friendly fire and the threat sensor will be disabled343 Industries has shared the information about its competitive both in his blog as in the video in which Visal “El Town” Mohanan and Andrew Witts have talked about del focus and new features of this game mode. The developers have confessed that they have sought to take the basic pillars of the Arena and take them as far as they could in the competitive. The mechanics start from a fair and balanced start, and they reward teamwork and your tactical decisions in the game.
The BR75 will be the starting weaponOne of the first novelties that we find in the competitive Halo Infinite is the inclusion of the BR75 as a starting weaponTraditionally, we started with an assault rifle and Magnum 44, launching players in search of the prized BR, which was very effective at medium range, this process has been simplified, equipping us with it from the beginning.
The threat sensor will be disabled in ranked and competitive modes, in addition to the grenade damage markers featured in Halo 5: Guardians, making it difficult to trackor from enemies on the map. These modes will also have activated friendly fire, forcing players to communicate better to work as a team. We will have available the Slayer, Capture the Flag, Strongholds and Oddball modes. It will also be important to memorize the location of the team generators and grenades, as they will be static.
Halo Infinite will hit the market next December 8 on PC, Xbox One and Xbox Series X | S.
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