ElAnalistaDeBits has released a new video, this time dedicated to GTA 5 which compares the versions PS5, Xbox Series X | S and PC also providing details on resolution, framerate and not just the next-gen console reissues of the Rockstar Games game.
According to the analysis of ElAnalistaDeBits on the various graphics modes of GTA 5 for next generation consoles, these are the results regarding resolution and framerate:
PS5 and Xbox Series X
- Fidelity: 2160p and 30fps
- Performance: 1440p at 60fps
- RT Performance: 1440p dynamic
Xbox Series S
- Fidelity: 1440p at 30fps
- Performance: 1080p at 60fps
The Performance RT graphics mode, as explained in our analysis of the next-gen versions of GTA 5 is limited to shadows only.
As noted in the video, all console versions of GTA 5 use the same textures and add new effects and improved lighting over their old gen counterparts. PS5 has an advantage over Xbox Series X when it comes to frameratequite stable even in the most hectic situations, where instead the Microsoft console shows drops up to 45fps.
Also according to ElAnalistaDeBits, GTA 5’s Performance and Performance RT modes seem to use some sort of temporal recostruction. The Fidelity mode, on the other hand, has better shadows, reflections and depth of field than the other two. The reflections are of a slightly higher quality even than the PC version.
The PS5 and Xbox Series X versions have better shadows and ambient occlusion than the old gen consoles and, in some cases, even the PC version. The latter version has denser vegetation and greater draw distance for assets, but not for shadows.
In general, for ElAnalistaDeBits the PS5 and Xbox Series X versions of GTA 5 are very similar to the PC version with Ultra settings. The youtuber equates these reissues with those of Ghost of Tsushima and Death Stranding.
#GTA #video #comparison #PS5 #Xbox #Series #details #resolution #framerate