Well… it’s time to talk about the elephant in the room and that is obviouslyand the conflict between Russia and Ukraine and how this may be a good time to rethink war video games.
Of course we are not talking about those FPS games that are about attacking the depths of hell or bursting with lead and silver in space, but about those who directly and specifically have war as their theme.
And why do we have to talk about this? Easy, we have to rethink war and the playful concepts that we have learned from it through titles like Battlefield, Call of Duty, Medal of Honor and others, they have not been able to make a dent on what a war really represents.
Let us first accept one thing that is irremediable: war conflicts are a constant in human history. Analyzing them, counting them and repeating them ad nauseam seems like a toxic need of our times. However, this same one, which transformed continents and destroyed entire nations, returns not as a historical reminder, but as daily news.
And you are probably wondering, what does this have to do with Christmas? What does it have to do with me, a virgineitor4000, that the war exists and that reach level thousand in the COD? Well, a lot, my little grasshopper.
Despite the fact that you want to repeat like a parrot that they leave politics out of video games, it is impossible to do so. Every act is political, even the obtuse and innocent cry of assuming oneself outside of it. That is why war video games always end up failing in that attempt at historical record, again because of that hateful concept that we already talked about: ludonarrative dissonance.
And it is that many times it seems that war games, even the most hardcore ones like postscriptfail to represent the historical period that they want to give and not precisely because they fail in the uniforms or in some parts of the chronology, but because they constantly make us question the actions of groups such as the Nazis or the Japanese invasions, only to later send us to shoot like Sam Whiskers at whatever guy we see .
That is exactly the part we need to rethink about war games: war is a terrible act, as the cinematics show. War is not an easy period and to be in it is surely to experience the worst part of the human condition.
We recommend: Malware that destroys Windows is unleashed in Ukraine during Russian invasion
Does this mean we have to leave them forever? Obviously not, but in the face of the explosion of another real armed conflict, we need to rethink what we see in each of them, that we stop trivializing something so latent in our lives, something so painful for the innocent who are caught in the crossfire sent by men in suits from the safety of their bunkers.
Or maybe not. Have you seen that skin of the armored titan, isn’t it cool?
Don’t forget to comment on the TierraGamer’s social networks or join our Discord server to continue the conversation.
Well… it’s time to talk about the elephant in the room and that is obviouslyand the conflict between Russia and Ukraine and how this may be a good time to rethink war video games.
Of course we are not talking about those FPS games that are about attacking the depths of hell or bursting with lead and silver in space, but about those who directly and specifically have war as their theme.
And why do we have to talk about this? Easy, we have to rethink war and the playful concepts that we have learned from it through titles like Battlefield, Call of Duty, Medal of Honor and others, they have not been able to make a dent on what a war really represents.
Let us first accept one thing that is irremediable: war conflicts are a constant in human history. Analyzing them, counting them and repeating them ad nauseam seems like a toxic need of our times. However, this same one, which transformed continents and destroyed entire nations, returns not as a historical reminder, but as daily news.
And you are probably wondering, what does this have to do with Christmas? What does it have to do with me, a virgineitor4000, that the war exists and that reach level thousand in the COD? Well, a lot, my little grasshopper.
Despite the fact that you want to repeat like a parrot that they leave politics out of video games, it is impossible to do so. Every act is political, even the obtuse and innocent cry of assuming oneself outside of it. That is why war video games always end up failing in that attempt at historical record, again because of that hateful concept that we already talked about: ludonarrative dissonance.
And it is that many times it seems that war games, even the most hardcore ones like postscriptfail to represent the historical period that they want to give and not precisely because they fail in the uniforms or in some parts of the chronology, but because they constantly make us question the actions of groups such as the Nazis or the Japanese invasions, only to later send us to shoot like Sam Whiskers at whatever guy we see .
That is exactly the part we need to rethink about war games: war is a terrible act, as the cinematics show. War is not an easy period and to be in it is surely to experience the worst part of the human condition.
We recommend: Malware that destroys Windows is unleashed in Ukraine during Russian invasion
Does this mean we have to leave them forever? Obviously not, but in the face of the explosion of another real armed conflict, we need to rethink what we see in each of them, that we stop trivializing something so latent in our lives, something so painful for the innocent who are caught in the crossfire sent by men in suits from the safety of their bunkers.
Or maybe not. Have you seen that skin of the armored titan, isn’t it cool?
Don’t forget to comment on the TierraGamer’s social networks or join our Discord server to continue the conversation.
Well… it’s time to talk about the elephant in the room and that is obviouslyand the conflict between Russia and Ukraine and how this may be a good time to rethink war video games.
Of course we are not talking about those FPS games that are about attacking the depths of hell or bursting with lead and silver in space, but about those who directly and specifically have war as their theme.
And why do we have to talk about this? Easy, we have to rethink war and the playful concepts that we have learned from it through titles like Battlefield, Call of Duty, Medal of Honor and others, they have not been able to make a dent on what a war really represents.
Let us first accept one thing that is irremediable: war conflicts are a constant in human history. Analyzing them, counting them and repeating them ad nauseam seems like a toxic need of our times. However, this same one, which transformed continents and destroyed entire nations, returns not as a historical reminder, but as daily news.
And you are probably wondering, what does this have to do with Christmas? What does it have to do with me, a virgineitor4000, that the war exists and that reach level thousand in the COD? Well, a lot, my little grasshopper.
Despite the fact that you want to repeat like a parrot that they leave politics out of video games, it is impossible to do so. Every act is political, even the obtuse and innocent cry of assuming oneself outside of it. That is why war video games always end up failing in that attempt at historical record, again because of that hateful concept that we already talked about: ludonarrative dissonance.
And it is that many times it seems that war games, even the most hardcore ones like postscriptfail to represent the historical period that they want to give and not precisely because they fail in the uniforms or in some parts of the chronology, but because they constantly make us question the actions of groups such as the Nazis or the Japanese invasions, only to later send us to shoot like Sam Whiskers at whatever guy we see .
That is exactly the part we need to rethink about war games: war is a terrible act, as the cinematics show. War is not an easy period and to be in it is surely to experience the worst part of the human condition.
We recommend: Malware that destroys Windows is unleashed in Ukraine during Russian invasion
Does this mean we have to leave them forever? Obviously not, but in the face of the explosion of another real armed conflict, we need to rethink what we see in each of them, that we stop trivializing something so latent in our lives, something so painful for the innocent who are caught in the crossfire sent by men in suits from the safety of their bunkers.
Or maybe not. Have you seen that skin of the armored titan, isn’t it cool?
Don’t forget to comment on the TierraGamer’s social networks or join our Discord server to continue the conversation.
Well… it’s time to talk about the elephant in the room and that is obviouslyand the conflict between Russia and Ukraine and how this may be a good time to rethink war video games.
Of course we are not talking about those FPS games that are about attacking the depths of hell or bursting with lead and silver in space, but about those who directly and specifically have war as their theme.
And why do we have to talk about this? Easy, we have to rethink war and the playful concepts that we have learned from it through titles like Battlefield, Call of Duty, Medal of Honor and others, they have not been able to make a dent on what a war really represents.
Let us first accept one thing that is irremediable: war conflicts are a constant in human history. Analyzing them, counting them and repeating them ad nauseam seems like a toxic need of our times. However, this same one, which transformed continents and destroyed entire nations, returns not as a historical reminder, but as daily news.
And you are probably wondering, what does this have to do with Christmas? What does it have to do with me, a virgineitor4000, that the war exists and that reach level thousand in the COD? Well, a lot, my little grasshopper.
Despite the fact that you want to repeat like a parrot that they leave politics out of video games, it is impossible to do so. Every act is political, even the obtuse and innocent cry of assuming oneself outside of it. That is why war video games always end up failing in that attempt at historical record, again because of that hateful concept that we already talked about: ludonarrative dissonance.
And it is that many times it seems that war games, even the most hardcore ones like postscriptfail to represent the historical period that they want to give and not precisely because they fail in the uniforms or in some parts of the chronology, but because they constantly make us question the actions of groups such as the Nazis or the Japanese invasions, only to later send us to shoot like Sam Whiskers at whatever guy we see .
That is exactly the part we need to rethink about war games: war is a terrible act, as the cinematics show. War is not an easy period and to be in it is surely to experience the worst part of the human condition.
We recommend: Malware that destroys Windows is unleashed in Ukraine during Russian invasion
Does this mean we have to leave them forever? Obviously not, but in the face of the explosion of another real armed conflict, we need to rethink what we see in each of them, that we stop trivializing something so latent in our lives, something so painful for the innocent who are caught in the crossfire sent by men in suits from the safety of their bunkers.
Or maybe not. Have you seen that skin of the armored titan, isn’t it cool?
Don’t forget to comment on the TierraGamer’s social networks or join our Discord server to continue the conversation.