According to producer Yoshinori Kitase, leave the history of Final Fantasy VII in Final Fantasy 7 Rebirthand in the remake project in general, would have attracted only the nostalgic. Kitase touched on the topic in an interview given to the PlayStation Blog, in which creative director Tetsuya Nomura also participated.
Final Fantasy VII is the most loved chapter of the series ever, but with the remake we chose to add some elements, to differentiate it the right way.
“Since there are many fans of the series, I felt it was essential to maintain most of the elements of the original game.” He explained Kitasewho then added: “On the other hand, if we had simply followed the original story, leaving it unchanged, it would have only attracted people's nostalgia. We added the Numen as a new element to “shake up” the story a little and therefore create a feeling of anticipation as events continue. I think it's already proven to be of interest to fans.”
A similar, but different story
Be that as it may, on what will happen to the characters in Final Fantasy 7 Rebirth, the creative director Tetsuya Nomura He doesn't want to give too much away: “Whatever I say will give a hint as to what's going to happen,” he explained, before adding: “The only thing I can say is that I want the players to see what awaits them at the end of Final Fantasy VII Rebirth and experience it firsthand rather than secondhand. Different people will respond differently, but I think they'll want to seek out that feeling, whatever it is, and set off on their new journey right away.”
For the rest, we remind you that Final Fantasy VII Rebirth will be available starting from February 29, 2024 as a temporary exclusive for PS5. The other versions have not yet been announced, but we can almost take a future PC version for granted.
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