As scheduled, FIFA 22 has been officially presented and, without mincing words, will debut on October 1st on next-generation consoles (PS5 and Xbox Series X / S), for the loyal PS4, Xbox One, Switch and of course PC. The day of the reveal is obviously not a coincidence, given that today (11 July) the final of UEFA Euro 2020 will be played between Italy and England.
The trailer actually did not put much meat on the fire (for this we have to wait for the EA Play Live to be held next July 22), but it showed the new capture system with the new Xsens suits. The latter allow for the first time in the franchise to capture the movements of 22 professional footballers engaged in the most busy phases of the game.
FIFA 22 makes the new technology its own HyperMotion, however, exclusively for the “Next Gen” platforms (Stadia included), which should offer an even deeper experience on the gameplay front.
The developers have processed a huge volume of high quality data collected from the movements of the players on the pitch to determine the movements of individuals and teams in FIFA 22. From what we learn, an advanced algorithm “takes inspiration” from over 8.7 million of frames during the games to generate new animations and consequently a very high level realism.
We will be able to translate all this with an authentic team movement in which every contrast, shot, duel and even simple touches will convey to the gamer the feeling of living football: the promises seem really interesting.
Artificial intelligence also seems to have been revised: taking advantage of the power of the new consoles, each player on the pitch will be able to better understand the modules and offensive and defensive tactics going to general the so-called “tactical realism”.
In the offensive phases it will be possible to make more decisions and to better read the action, entering the spaces in a more decisive way in the construction of the maneuver. The defensive AI, on the other hand, will allow teams to act as if it were a single unit, maintaining the position while moving around the field to cover the spaces.
Speaking of realism, aerial duels will be even more dynamic: the new technology will offer us a unique feeling when two players fight to get to the ball first. We will be able to see defenders and forwards who will push, jerk and why not elbow on the various crosses.
In essence, FIFA 22 also seems to focus a lot on improved ball control: we will be able to choke the low shot balls with greater incisiveness and protect the sphere by imparting greater physical strength.
Also with FIFA 22 the Dual Entitlement returns, introduced last year with FIFA 21, a program that allows you to upgrade from PS4 to PS5 and from Xbox One to Xbox Series X / S. However this year the free upgrade will only be available to those who purchase the Ultimate Edition.
FIFA 22 by GameStopZing
From this very moment from GameStopZing (the products will be visible shortly) you can pre-order the version for our favorite FIFA 22 console. This time the Electronic Arts football title will debut on day one on the next gen, and in the specific case we are talking about PS5 and Xbox Series X, at a price of € 80.98.
If you don’t have a new generation console yet, don’t worry: your PS4 and Xbox One consoles will continue to launch you into the next video game football season. To be honest, for a limited period of time, you can book FIFA 22 for the two aforementioned consoles at a special price of € 49.98. At the end of this period (which we do not know exactly) the sale price will be set at € 69.98.
As for Nintendo Switch, the Legacy Edition returns again this year with updated teams and some small graphic improvements. Unfortunately, some of the features of the other versions are not present, but it is always an excellent solution for those who want to play FIFA in portability. Finally, do not forget that FIFA 22 will debut (as always) also on PC.