We got to try the beta test from Elden Ring and, after several hours in his company, we can finally sum up the game itself. Let’s start by saying that the title of FromSoftware it is basically a mix between Dark Souls, Breath of the Wild And Skyrim. So make yourself comfortable that although it’s just a first contact – and pretty quick too – it was enough to get a general grasp of what kind of experience the video game will be. Probably, we already say it in the preview, it will be the great work of FromSoftware, given not only the ambition they have, but also probably the echo they will have Elden Ring in the months (or years?) following its launch.
If it is true that the software house aims to sell over 4 million copies in the short term, you realize that the goals are not low. With this game it is clear how the development house is putting on the plate all its technical baggage and experience accumulated over the years, and for this we assure you that our first contact was a real bomb.
Get up, Lightless
Although this is a preview, we don’t want to go into too much detail so as not to ruin the experience for readers who haven’t had the opportunity to try. Elden Ring. However, suffice it to say that the Interegno is a land waiting to be discovered, full of mysteries and hidden objects. You will be amazed to see the amount of content in the map patch available for this test, and of course we also talk about the bosses.
Although the open world nature of the product tends to make you disorientated immediately, the team came up with some sort of guideline connected between the various main “bonfires”, so as to be able to give the player a path to follow. However, you will soon stop being moths in the wake of the light trail and you will devote yourself to exploration, led by an incredible sense of freedom which disorients and at the same time fascinates.
As mentioned, the accessible map was only a small fragment, and yet it seemed practically infinite. There were so many things to do that we were not at all impressed when we saw so many players having different experiences, but we are sure that this modus operandi will encourage the community to collaborate and exchange useful information to continue.
Elden Ring, but it’s Dark Souls
If you still have the setting a in your brain Sekiro it is good to forget it quickly, here we quickly come back up Dark Souls so you have to readjust to survive. The souls have been replaced by Grace, golden ethereal essence which however has the same functions. The experience related to the combat system is mainly divided into two phases. The first is related to exploration, in the open world facing various bosses and enemies is easier, and the answer as to why is simple. In addition to using the horse, which still offers ideas, you can take advantage of the huge spaces to distance yourself from enemies, isolate them or hit them from a distance with a bow or spells.
The second is linked to dungeons, where the game turns out to be really infamous, with traps and enemies hidden everywhere. Here we want to make a note on the bosses of these dungeons: although they are not particularly complex, however, they are fights that teach something, so defeating them will certainly increase the level of your personal skills.
Each boss releases unique abilities which can be implemented and exploited in turn, so as to be ready for different types of combat. For the rest, the system of statistics practically it is that of Dark Sousl III, but don’t think you will find yourself in front of such a game. The pace and scope of the experience are unique and recognizable, and playing it in preview we realized it firsthand, so it’s only right that Elden Ring you claim its own personality well distinct.
The combat system therefore it will be familiar to most and with a little practice even the new players of the Souls will be able to start off on the right foot. The only drawback remain the battles on horseback that can be decidedly improved. In fact, taking advantage of the steed remains a very important mechanic both in some fights and in terms of exploration, let’s say that it would have deserved a unique move set, even for the fight phases. Instead, exploiting it during a battle is only a “hit and run” which after a while is boring due to the repetitiveness. In addition, to aggravate the situation, a miscalculation is enough to be thrown off the saddle and consequently defeated without mercy.
In conclusion
Elden Ring is a fan’s dream Souls, the highest point of Soulslike and which will hardly be replicable by other competitors. We know that the game hasn’t come out yet, and that our judgments are very quick at the moment. But if what we have seen is just the tip of the iceberg, we strongly believe that the From Software title can really put a point not only on the genre but also on the video game market. Some fans already think he may be a candidate for GOTY 2022, and after 6 hours spent in the Interregnum we believe so too. However, it will be necessary to see what it will offer later, that is beyond the available map, how the character will evolve and many other factors that will inevitably have to be judged during the review phase. Who gets off to a good start is half the battle, so we’ll talk about it again in February.
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