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03/03/2022 12:27 pm
People say that Elden Ringthe latest game FromSoftware and Hidetaka Miyazakiis the most affordable installment within the entire franchise of the SoulsLike. However, those who are playing it will know how brutal and challenging it can be. It is true that its open world structure gives you more opportunity to explore and deal with other types of challenges, but sooner or later you will have to face that boss you have been stuck with.
In fact, some of the bosses you’ll encounter near the end of the game have been listed as the hardest you’ll ever encounter. FromSoftware He has designed. For many, even with the help it offers Elden Ring, the game is getting too hard to finish. Given this, Miyazaki apologized and explained why he has no intention of adding an “easy” mode or anything similar to the titles of the study.
“I apologize to those who feel there is too much to beat in my games. I just want as many players as possible to experience the joy that comes from overcoming these complications.”
According Miyazaki, difficulty is key for these games. The issue of accessibility is more relevant than ever before, and some think that FromSoftware you are stubborn not to want to include more of these options in your games, but Miyazaki don’t see it like this:
“We’re always looking for ways to improve, but in our games specifically, difficulty is what gives meaning to the experience. So we don’t want to abandon that for now. It is our identity.”
FromSoftware He accepted that his games are not for everyone, and ultimately, that also means that not all players will have the opportunity to experience them as they should. But what do you think? The SoulsLike Should they include difficulty options? We read you in the comments.
If you too are having trouble beating bosses Elden Ring, Here we share a class that will help you substantially.
Publisher’s note: I agree that FromSoftware games wouldn’t be the same if difficulty options were implemented out of the blue. As Miyazaki says, there’s nothing more rewarding than beating that boss you’ve been stuck on for hours and seeing how your skill as a player has improved.
Via: New Yorker