UPDATE 8.15pm: EA has responded to a report claiming developer EA Motive had been in the early stages of production on a Dead Space 2 remake before the project was canceled due to “lackluster sales” of the first game.
In a statement provided to IGN, the publisher wrote, “We don't normally comment on rumors but there is no validity to this story.” However, journalist Jeff Grubb—who originally broke the Dead Space 2 remake story—is sticking to his guns. Grubb shot back on social mediawriting, “I give you my permission to believe EA if you want, but whenever a company says 'that isn't true' but they don't specify which part of the story they are talking about, well… yeah. ”
While EA's statement certainly looks like a blanket denial, Grubb remained adage: “Dead Space 2 was definitely being planned. It had a code name. And they aren't making it now.”
ORIGINAL STORY 5.26pm: Despite the original Dead Space getting the remake treatment, the same isn't happening for its sequel, at least not now.
According to the ever chatty Jeff Grubb, a Dead Space 2 remake was in the works at EA. However, the studio has since shelved the project “because the first game had lackluster sales.”
“If you were looking forward to a Dead Space 2, it's bad news. It's straight up is just bad news,” Grubb said.
According to Grubb, this Dead Space 2 remake was in the “concepting phase… pre-production” before it got nixed. Now, EA Motive is now going to be a two-project team, working on Iron Man and Battlefield.
Yesterday, it was announced that Dead Space remake directors Philippe Ducharme and Roman Campos-Oriola will be heading up a new team with EA Motive working on Battlefield.
In addition, Motive general manager Patrick Klaus stated the studio's Iron Man game had hit a “major internal milestone” since we last heard any news on the upcoming Marvel project.
“Iron Man is an important priority for Motive, and I'm very proud of the work we've accomplished so far,” Klaus said.
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As for last year's Dead Space remake, while it may have had 'lacklustre sales', we appreciated its “sumptuous reworking of the setting”.
“It all adds up to a comprehensive, if not essential-feeling rework of a cherished setting and playspace – nowhere near as ambitious as the Final Fantasy 7 remake's Midgar, but a step beyond a cosmetic touch-up,” Edwin wrote in Eurogamer's Dead Space remake review.
I will forever remember it, though, for its very catchy Wellerman Easter egg, which I have been singing in my head the whole time I have been writing. I hope you are now, too.
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