Playstation Studios developers pick their favorite From Software bosses.
In the month of the launch of Elden Ringsome PlayStation Studios developers have revealed which are their favorite bosses among the IPs of From Software. By its nature, this article may contain more or less important spoilers depending on how important you consider it to discover names, features or plot twists related to the bosses of From Software products. As an additional curiosity we include that the favorite boss of Hidetaka Miyazakicreator of Demon’s Souls, Dark Souls, Bloodborne and Sekirois the Old Monk of Demon’s Souls.
As for the Japanese director, also for Thomas Hart, the associated community manager of Insomniac Games, the Old Monk tops the list. Hart mentions his second attempt at the boss, which had a completely different moveset from the previous fight. For this he searched Google for advice and revealed the mystery: “I wasn’t fighting against the computer … but against other players. Bossfight PvP!“.
The Technical Artist of Bend StudioTucker Cole, on the other hand, has chosen the Nameless King of Dark Souls 3, a spectacular and punishing boss fight in equal measure. “Perhaps as intimidating as his offensive abilities is his tendency to walk leisurely towards the player during attacks, displaying the patience and self-control of a seasoned warrior. Defeating this formidable foe gives an equally formidable sense of mastery. , as well as pride in defeating the boss at the top of Lothric’s food chain. “
The environment artist of Sony Santa MonicaIvanna Liittschwager, has adored Lady Maria of Bloodborne since the fight “It looks like a dance, with Lady Maria leading. The first phase is a rhythmic dance with its quick attacks. The second phase has a higher pace with more far reaching attacks where Maria uses her own blood as a kind of whip. In the third stage she uses BOTH blood AND fire that you have to dodge until you miss a step and crack. Clashing with her for the first time is a wonderful experience. “
The narrative lead of Naughty Dog, Joe Pettinati, particularly enjoyed Sekiro’s Guardian Monkey: Shadows Die Twice. What appears to be a fake battle turns into a grotesque spectacle in two stages. “The thing I love most is how From animated a fairly believable gorilla in the first phase, and then completely reversed the script in the second phase, when this ape’s torso slides and slips – half snake, half dancer. Somehow. , pulling a giant centipede out of the neck finally clears things up. You were battling a parasite living inside a gorilla, moving it like a puppet. There is no cutscene that explains it, not even a scribbled note. It’s all told visually. ” .
What are your favorite bosses? And why Ornstein and Smough in particular?
Source: Games Radar
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