The arrival of the Crysis Remastered Trilogy it was the perfect opportunity to brush up on the three titles of one award-winning series of the recent past, and thus relive the exploits of Prophet, which we will talk about in today’s review. However, we must point out that this is not a real collection of all content never released on the subject Crysis, the more the revival of the “Sun” three main campaigns in high definition; in fact, the stand alone DLC is missing Crysis Warhead and the competitive multiplayer of the second chapter. We are certainly not talking about two excessively significant problems but we believe it is better to specify it anyway.
The controversial return of the first chapter
Crysis is an important name when it comes to video games, because it is one of the titles that made the history of the media especially from a technical point of view thanks to CryENGINE, a graphics engine of the highest level. Not for nothing, the series has always been a cause for discussion when it comes to exceptional graphics performance, to the point of having squeezed the bones to the core. hardware of the time and ending up becoming a real one yardstick for the market. In fact, when you bought a new computer, not infrequently it happened to hear the fateful question “But will Crysis turn us on?”, as if to emphasize a certain level of quality. Too bad that the remastered, published about a year ago, was extremely devastated by the community since the performance especially on PC was much lower than expected on performing hardware. Now the crisis situation on Xbox Series X and on almost all platforms seems to have completely recovered, however the initial price was tough for this chapter. Beyond the technical side, the first Crysis still had enormous merits also from the point of view of gameplay and history, intense and fun.
The narrative, like the technical side, was and still is today in this noteworthy remastered, thanks to a story that, while making use of some obvious cliché, begins what will later be considered as a real videogame epic. The events of the title will lead us to play the role of Nomad, an American special forces soldier equipped with a new super experimental suit who is engaged together with his fellow soldiers on a hostage recovery mission. The team is led by Prophet, the one who will later become the true protagonist of the series, a brave but also rational commander, who will engage his men in search of a scientist in a tropical island defended by North Korean armed forces. What was supposed to be a rescue mission, however, quickly turns into a real war against a far worse threat, namely terrible aliens with similarities of cephalopods, like polyps, the so-called CEF. The events from here on flow in a fairly epic way for the duration of the game, with even some small twists.
When we look at Crysis, we’re talking about a experimental title, with a very vast tropical setting, and freely accessible in macro areas and with numerous secondary objectives that are also quite important for the success of our mission. The gameplay is that of a tactical shooter, with the possibility of opting for stealth approaches or frontal assaults hard-nosed. The key to the trilogy is in fact the nanosuit available to the protagonists which offers enormous advantages in comparison with human and alien opponents. In general the suit has two main configurations, one with a concealment system which allows you to become almost invisible to enemies over distance and one with the armor mode, which helps withstand extreme impacts such as those from bullets and explosives.
Freedom is therefore in the hands of the player, although the direct approach is almost always the easiest, since the protagonist’s speed of movement is quite poor when crouched. The title, however, defends itself quite well even today, except for of the enemy artificial intelligence, very rough. The technical component in this remastered on Xbox Series X is still more than pleasant with 3 possible settings, between Quality with i 4K, Performance with i 60 FPS and the one with the Ray tracing simulated. We do not recommend the latter for a noticeable drop in the yield of the textures to the advantage of some reflection and improved light effect.
New setting, new Crysis
The arrival on the market of Crysis 2 changed many of the cards on the table hitherto taken for granted. The Crytek shooter, in fact, completely changed location, characters and partly also the story. Already in the very first controversial minutes of the opera we see “to fade” also one of the main characters of the first chapter, but we prefer not to spoil you. The events of Crysis 2 they take us to an alien-attacked and war-torn New York. Of the mercenary armed forces – i CELL – they have also obtained from the government the task of containing the crisis in every possible way, often making use of extreme violence to maintain control of a situation absolutely apocalyptic. Just like the story, the gameplay also takes a heavy turn as it moves towards a corridor system extremely linear and with a notable focus on narrative and on the spectacularity of the game sequences.
However, various approaches are possible between stealth and da “Terminator”, but the maps are now much smaller in size. The title is therefore very different from its predecessor, yet still today, 10 years apart, it still manages to amaze thanks to a stellar soundtrack it is simply epic and a story that is nevertheless profound and interesting. From a technical point of view, there are also obvious improvements from the Xbox 360 version to the Series X version, but the graphics options I am anyway quite limited in terms of customization. Too bad for the lack of multiplayer present in the original title which, although it would certainly have been a secondary component in the overall evaluation of this review, still had some small interesting ideas thanks, above all, to the use of nanosuits in online matches, which allowed players to face off with significant upgrades such as momentary invisibility or physical armor.
The last battle of the Crysis Remastered Triology
Attention below are minor spoilers on the history of the previous two Crysis!
Crysis 3 is the last chapter of the saga and closes all the points left open in the epic of Prophet. The story of this third episode resumes several years after the conclusion of the second game and sees the return of faces well known to fans of the progenitor, such as Pysco, who had been missing for almost two games. The threat this time is even greater, given the excessive power obtained by the mercenaries CELL and, above all, for the emergence of a new terrible threat, namely a specimen of alien CEF Alfa, from powers beyond imagination. We will then find ourselves a put on again the nanosuit with the aim of saving the planet from probable extinction. Also, it is interesting to note how following the ending of Crysis 2 they also come out intriguing philosophical ideas on human consciousness and the nature of bodies as tools for a purpose rather than as a fundamental part of our being.
From a playful point of view, this last game delves into interesting mechanics roles that they had been just sketched in the second chapter of Crytek saga. In fact, there are various possible combinations of skills and builds to build the super soldier of our dreams, perhaps based on stealth or, again, fully equipped to become the ultimate war weapon. The set of maps is slightly more airy when compared with the title precedence, and also aesthetically things change, with a post-apocalyptic city where nature has regained control of the metropolis, similarly to what was seen in the first The Last of Us. From a technical point of view there are certainly significant improvements compared to the Xbox 360 version, but the options remain very limited and the game continues to be loved aesthetically even today more for the exceptional starting point than for the real news of the graphics engine.
The arrival of the Crysis Remastered Trilogy it was the perfect opportunity to brush up on the three titles of one award-winning series of the recent past, and thus relive the exploits of Prophet, which we will talk about in today’s review. However, we must point out that this is not a real collection of all content never released on the subject Crysis, the more the revival of the “Sun” three main campaigns in high definition; in fact, the stand alone DLC is missing Crysis Warhead and the competitive multiplayer of the second chapter. We are certainly not talking about two excessively significant problems but we believe it is better to specify it anyway.
The controversial return of the first chapter
Crysis is an important name when it comes to video games, because it is one of the titles that made the history of the media especially from a technical point of view thanks to CryENGINE, a graphics engine of the highest level. Not for nothing, the series has always been a cause for discussion when it comes to exceptional graphics performance, to the point of having squeezed the bones to the core. hardware of the time and ending up becoming a real one yardstick for the market. In fact, when you bought a new computer, not infrequently it happened to hear the fateful question “But will Crysis turn us on?”, as if to emphasize a certain level of quality. Too bad that the remastered, published about a year ago, was extremely devastated by the community since the performance especially on PC was much lower than expected on performing hardware. Now the crisis situation on Xbox Series X and on almost all platforms seems to have completely recovered, however the initial price was tough for this chapter. Beyond the technical side, the first Crysis still had enormous merits also from the point of view of gameplay and history, intense and fun.
The narrative, like the technical side, was and still is today in this noteworthy remastered, thanks to a story that, while making use of some obvious cliché, begins what will later be considered as a real videogame epic. The events of the title will lead us to play the role of Nomad, an American special forces soldier equipped with a new super experimental suit who is engaged together with his fellow soldiers on a hostage recovery mission. The team is led by Prophet, the one who will later become the true protagonist of the series, a brave but also rational commander, who will engage his men in search of a scientist in a tropical island defended by North Korean armed forces. What was supposed to be a rescue mission, however, quickly turns into a real war against a far worse threat, namely terrible aliens with similarities of cephalopods, like polyps, the so-called CEF. The events from here on flow in a fairly epic way for the duration of the game, with even some small twists.
When we look at Crysis, we’re talking about a experimental title, with a very vast tropical setting, and freely accessible in macro areas and with numerous secondary objectives that are also quite important for the success of our mission. The gameplay is that of a tactical shooter, with the possibility of opting for stealth approaches or frontal assaults hard-nosed. The key to the trilogy is in fact the nanosuit available to the protagonists which offers enormous advantages in comparison with human and alien opponents. In general the suit has two main configurations, one with a concealment system which allows you to become almost invisible to enemies over distance and one with the armor mode, which helps withstand extreme impacts such as those from bullets and explosives.
Freedom is therefore in the hands of the player, although the direct approach is almost always the easiest, since the protagonist’s speed of movement is quite poor when crouched. The title, however, defends itself quite well even today, except for of the enemy artificial intelligence, very rough. The technical component in this remastered on Xbox Series X is still more than pleasant with 3 possible settings, between Quality with i 4K, Performance with i 60 FPS and the one with the Ray tracing simulated. We do not recommend the latter for a noticeable drop in the yield of the textures to the advantage of some reflection and improved light effect.
New setting, new Crysis
The arrival on the market of Crysis 2 changed many of the cards on the table hitherto taken for granted. The Crytek shooter, in fact, completely changed location, characters and partly also the story. Already in the very first controversial minutes of the opera we see “to fade” also one of the main characters of the first chapter, but we prefer not to spoil you. The events of Crysis 2 they take us to an alien-attacked and war-torn New York. Of the mercenary armed forces – i CELL – they have also obtained from the government the task of containing the crisis in every possible way, often making use of extreme violence to maintain control of a situation absolutely apocalyptic. Just like the story, the gameplay also takes a heavy turn as it moves towards a corridor system extremely linear and with a notable focus on narrative and on the spectacularity of the game sequences.
However, various approaches are possible between stealth and da “Terminator”, but the maps are now much smaller in size. The title is therefore very different from its predecessor, yet still today, 10 years apart, it still manages to amaze thanks to a stellar soundtrack it is simply epic and a story that is nevertheless profound and interesting. From a technical point of view, there are also obvious improvements from the Xbox 360 version to the Series X version, but the graphics options I am anyway quite limited in terms of customization. Too bad for the lack of multiplayer present in the original title which, although it would certainly have been a secondary component in the overall evaluation of this review, still had some small interesting ideas thanks, above all, to the use of nanosuits in online matches, which allowed players to face off with significant upgrades such as momentary invisibility or physical armor.
The last battle of the Crysis Remastered Triology
Attention below are minor spoilers on the history of the previous two Crysis!
Crysis 3 is the last chapter of the saga and closes all the points left open in the epic of Prophet. The story of this third episode resumes several years after the conclusion of the second game and sees the return of faces well known to fans of the progenitor, such as Pysco, who had been missing for almost two games. The threat this time is even greater, given the excessive power obtained by the mercenaries CELL and, above all, for the emergence of a new terrible threat, namely a specimen of alien CEF Alfa, from powers beyond imagination. We will then find ourselves a put on again the nanosuit with the aim of saving the planet from probable extinction. Also, it is interesting to note how following the ending of Crysis 2 they also come out intriguing philosophical ideas on human consciousness and the nature of bodies as tools for a purpose rather than as a fundamental part of our being.
From a playful point of view, this last game delves into interesting mechanics roles that they had been just sketched in the second chapter of Crytek saga. In fact, there are various possible combinations of skills and builds to build the super soldier of our dreams, perhaps based on stealth or, again, fully equipped to become the ultimate war weapon. The set of maps is slightly more airy when compared with the title precedence, and also aesthetically things change, with a post-apocalyptic city where nature has regained control of the metropolis, similarly to what was seen in the first The Last of Us. From a technical point of view there are certainly significant improvements compared to the Xbox 360 version, but the options remain very limited and the game continues to be loved aesthetically even today more for the exceptional starting point than for the real news of the graphics engine.
The arrival of the Crysis Remastered Trilogy it was the perfect opportunity to brush up on the three titles of one award-winning series of the recent past, and thus relive the exploits of Prophet, which we will talk about in today’s review. However, we must point out that this is not a real collection of all content never released on the subject Crysis, the more the revival of the “Sun” three main campaigns in high definition; in fact, the stand alone DLC is missing Crysis Warhead and the competitive multiplayer of the second chapter. We are certainly not talking about two excessively significant problems but we believe it is better to specify it anyway.
The controversial return of the first chapter
Crysis is an important name when it comes to video games, because it is one of the titles that made the history of the media especially from a technical point of view thanks to CryENGINE, a graphics engine of the highest level. Not for nothing, the series has always been a cause for discussion when it comes to exceptional graphics performance, to the point of having squeezed the bones to the core. hardware of the time and ending up becoming a real one yardstick for the market. In fact, when you bought a new computer, not infrequently it happened to hear the fateful question “But will Crysis turn us on?”, as if to emphasize a certain level of quality. Too bad that the remastered, published about a year ago, was extremely devastated by the community since the performance especially on PC was much lower than expected on performing hardware. Now the crisis situation on Xbox Series X and on almost all platforms seems to have completely recovered, however the initial price was tough for this chapter. Beyond the technical side, the first Crysis still had enormous merits also from the point of view of gameplay and history, intense and fun.
The narrative, like the technical side, was and still is today in this noteworthy remastered, thanks to a story that, while making use of some obvious cliché, begins what will later be considered as a real videogame epic. The events of the title will lead us to play the role of Nomad, an American special forces soldier equipped with a new super experimental suit who is engaged together with his fellow soldiers on a hostage recovery mission. The team is led by Prophet, the one who will later become the true protagonist of the series, a brave but also rational commander, who will engage his men in search of a scientist in a tropical island defended by North Korean armed forces. What was supposed to be a rescue mission, however, quickly turns into a real war against a far worse threat, namely terrible aliens with similarities of cephalopods, like polyps, the so-called CEF. The events from here on flow in a fairly epic way for the duration of the game, with even some small twists.
When we look at Crysis, we’re talking about a experimental title, with a very vast tropical setting, and freely accessible in macro areas and with numerous secondary objectives that are also quite important for the success of our mission. The gameplay is that of a tactical shooter, with the possibility of opting for stealth approaches or frontal assaults hard-nosed. The key to the trilogy is in fact the nanosuit available to the protagonists which offers enormous advantages in comparison with human and alien opponents. In general the suit has two main configurations, one with a concealment system which allows you to become almost invisible to enemies over distance and one with the armor mode, which helps withstand extreme impacts such as those from bullets and explosives.
Freedom is therefore in the hands of the player, although the direct approach is almost always the easiest, since the protagonist’s speed of movement is quite poor when crouched. The title, however, defends itself quite well even today, except for of the enemy artificial intelligence, very rough. The technical component in this remastered on Xbox Series X is still more than pleasant with 3 possible settings, between Quality with i 4K, Performance with i 60 FPS and the one with the Ray tracing simulated. We do not recommend the latter for a noticeable drop in the yield of the textures to the advantage of some reflection and improved light effect.
New setting, new Crysis
The arrival on the market of Crysis 2 changed many of the cards on the table hitherto taken for granted. The Crytek shooter, in fact, completely changed location, characters and partly also the story. Already in the very first controversial minutes of the opera we see “to fade” also one of the main characters of the first chapter, but we prefer not to spoil you. The events of Crysis 2 they take us to an alien-attacked and war-torn New York. Of the mercenary armed forces – i CELL – they have also obtained from the government the task of containing the crisis in every possible way, often making use of extreme violence to maintain control of a situation absolutely apocalyptic. Just like the story, the gameplay also takes a heavy turn as it moves towards a corridor system extremely linear and with a notable focus on narrative and on the spectacularity of the game sequences.
However, various approaches are possible between stealth and da “Terminator”, but the maps are now much smaller in size. The title is therefore very different from its predecessor, yet still today, 10 years apart, it still manages to amaze thanks to a stellar soundtrack it is simply epic and a story that is nevertheless profound and interesting. From a technical point of view, there are also obvious improvements from the Xbox 360 version to the Series X version, but the graphics options I am anyway quite limited in terms of customization. Too bad for the lack of multiplayer present in the original title which, although it would certainly have been a secondary component in the overall evaluation of this review, still had some small interesting ideas thanks, above all, to the use of nanosuits in online matches, which allowed players to face off with significant upgrades such as momentary invisibility or physical armor.
The last battle of the Crysis Remastered Triology
Attention below are minor spoilers on the history of the previous two Crysis!
Crysis 3 is the last chapter of the saga and closes all the points left open in the epic of Prophet. The story of this third episode resumes several years after the conclusion of the second game and sees the return of faces well known to fans of the progenitor, such as Pysco, who had been missing for almost two games. The threat this time is even greater, given the excessive power obtained by the mercenaries CELL and, above all, for the emergence of a new terrible threat, namely a specimen of alien CEF Alfa, from powers beyond imagination. We will then find ourselves a put on again the nanosuit with the aim of saving the planet from probable extinction. Also, it is interesting to note how following the ending of Crysis 2 they also come out intriguing philosophical ideas on human consciousness and the nature of bodies as tools for a purpose rather than as a fundamental part of our being.
From a playful point of view, this last game delves into interesting mechanics roles that they had been just sketched in the second chapter of Crytek saga. In fact, there are various possible combinations of skills and builds to build the super soldier of our dreams, perhaps based on stealth or, again, fully equipped to become the ultimate war weapon. The set of maps is slightly more airy when compared with the title precedence, and also aesthetically things change, with a post-apocalyptic city where nature has regained control of the metropolis, similarly to what was seen in the first The Last of Us. From a technical point of view there are certainly significant improvements compared to the Xbox 360 version, but the options remain very limited and the game continues to be loved aesthetically even today more for the exceptional starting point than for the real news of the graphics engine.
The arrival of the Crysis Remastered Trilogy it was the perfect opportunity to brush up on the three titles of one award-winning series of the recent past, and thus relive the exploits of Prophet, which we will talk about in today’s review. However, we must point out that this is not a real collection of all content never released on the subject Crysis, the more the revival of the “Sun” three main campaigns in high definition; in fact, the stand alone DLC is missing Crysis Warhead and the competitive multiplayer of the second chapter. We are certainly not talking about two excessively significant problems but we believe it is better to specify it anyway.
The controversial return of the first chapter
Crysis is an important name when it comes to video games, because it is one of the titles that made the history of the media especially from a technical point of view thanks to CryENGINE, a graphics engine of the highest level. Not for nothing, the series has always been a cause for discussion when it comes to exceptional graphics performance, to the point of having squeezed the bones to the core. hardware of the time and ending up becoming a real one yardstick for the market. In fact, when you bought a new computer, not infrequently it happened to hear the fateful question “But will Crysis turn us on?”, as if to emphasize a certain level of quality. Too bad that the remastered, published about a year ago, was extremely devastated by the community since the performance especially on PC was much lower than expected on performing hardware. Now the crisis situation on Xbox Series X and on almost all platforms seems to have completely recovered, however the initial price was tough for this chapter. Beyond the technical side, the first Crysis still had enormous merits also from the point of view of gameplay and history, intense and fun.
The narrative, like the technical side, was and still is today in this noteworthy remastered, thanks to a story that, while making use of some obvious cliché, begins what will later be considered as a real videogame epic. The events of the title will lead us to play the role of Nomad, an American special forces soldier equipped with a new super experimental suit who is engaged together with his fellow soldiers on a hostage recovery mission. The team is led by Prophet, the one who will later become the true protagonist of the series, a brave but also rational commander, who will engage his men in search of a scientist in a tropical island defended by North Korean armed forces. What was supposed to be a rescue mission, however, quickly turns into a real war against a far worse threat, namely terrible aliens with similarities of cephalopods, like polyps, the so-called CEF. The events from here on flow in a fairly epic way for the duration of the game, with even some small twists.
When we look at Crysis, we’re talking about a experimental title, with a very vast tropical setting, and freely accessible in macro areas and with numerous secondary objectives that are also quite important for the success of our mission. The gameplay is that of a tactical shooter, with the possibility of opting for stealth approaches or frontal assaults hard-nosed. The key to the trilogy is in fact the nanosuit available to the protagonists which offers enormous advantages in comparison with human and alien opponents. In general the suit has two main configurations, one with a concealment system which allows you to become almost invisible to enemies over distance and one with the armor mode, which helps withstand extreme impacts such as those from bullets and explosives.
Freedom is therefore in the hands of the player, although the direct approach is almost always the easiest, since the protagonist’s speed of movement is quite poor when crouched. The title, however, defends itself quite well even today, except for of the enemy artificial intelligence, very rough. The technical component in this remastered on Xbox Series X is still more than pleasant with 3 possible settings, between Quality with i 4K, Performance with i 60 FPS and the one with the Ray tracing simulated. We do not recommend the latter for a noticeable drop in the yield of the textures to the advantage of some reflection and improved light effect.
New setting, new Crysis
The arrival on the market of Crysis 2 changed many of the cards on the table hitherto taken for granted. The Crytek shooter, in fact, completely changed location, characters and partly also the story. Already in the very first controversial minutes of the opera we see “to fade” also one of the main characters of the first chapter, but we prefer not to spoil you. The events of Crysis 2 they take us to an alien-attacked and war-torn New York. Of the mercenary armed forces – i CELL – they have also obtained from the government the task of containing the crisis in every possible way, often making use of extreme violence to maintain control of a situation absolutely apocalyptic. Just like the story, the gameplay also takes a heavy turn as it moves towards a corridor system extremely linear and with a notable focus on narrative and on the spectacularity of the game sequences.
However, various approaches are possible between stealth and da “Terminator”, but the maps are now much smaller in size. The title is therefore very different from its predecessor, yet still today, 10 years apart, it still manages to amaze thanks to a stellar soundtrack it is simply epic and a story that is nevertheless profound and interesting. From a technical point of view, there are also obvious improvements from the Xbox 360 version to the Series X version, but the graphics options I am anyway quite limited in terms of customization. Too bad for the lack of multiplayer present in the original title which, although it would certainly have been a secondary component in the overall evaluation of this review, still had some small interesting ideas thanks, above all, to the use of nanosuits in online matches, which allowed players to face off with significant upgrades such as momentary invisibility or physical armor.
The last battle of the Crysis Remastered Triology
Attention below are minor spoilers on the history of the previous two Crysis!
Crysis 3 is the last chapter of the saga and closes all the points left open in the epic of Prophet. The story of this third episode resumes several years after the conclusion of the second game and sees the return of faces well known to fans of the progenitor, such as Pysco, who had been missing for almost two games. The threat this time is even greater, given the excessive power obtained by the mercenaries CELL and, above all, for the emergence of a new terrible threat, namely a specimen of alien CEF Alfa, from powers beyond imagination. We will then find ourselves a put on again the nanosuit with the aim of saving the planet from probable extinction. Also, it is interesting to note how following the ending of Crysis 2 they also come out intriguing philosophical ideas on human consciousness and the nature of bodies as tools for a purpose rather than as a fundamental part of our being.
From a playful point of view, this last game delves into interesting mechanics roles that they had been just sketched in the second chapter of Crytek saga. In fact, there are various possible combinations of skills and builds to build the super soldier of our dreams, perhaps based on stealth or, again, fully equipped to become the ultimate war weapon. The set of maps is slightly more airy when compared with the title precedence, and also aesthetically things change, with a post-apocalyptic city where nature has regained control of the metropolis, similarly to what was seen in the first The Last of Us. From a technical point of view there are certainly significant improvements compared to the Xbox 360 version, but the options remain very limited and the game continues to be loved aesthetically even today more for the exceptional starting point than for the real news of the graphics engine.