Shattered Space, Starfield’s first major DLCwas welcomed by a lot of criticism from gamers and the press. The objective of remembering the great DLCs of previous Bethesda games seems to have failed miserably, as can be seen from the user reviews on Steam, which are mostly negative. The complaints concern almost every aspect of the DLC, which is evidently not considered valid.
Bethesda’s point of view
Emil Pagliarulo, the design director of Bethesda, wanted it respond on X to a fan’s concerns about the direction taken by the software housefueled by an interview of his, published by GamesRadar, in which Shattered Space was praised, despite many criticisms already circulating.
“My optimism should not be understood as sand thrown in the eyes of dissatisfied fans,” Pagliarulo said. “It doesn’t work like that.” “I’m very proud of Shattered Space. We all are,” and confirmed that most of the expansion’s missions and levels were developed by designers who worked on Bethesda’s previous games and DLC, some even on the masterpiece Morrowind of the study dating back to 2022.
“If people have played Shattered Space and don’t like it, I’m sincerely sorry,” the developer said. “If people haven’t played Shattered Space and like Starfield, I think they’re missing out,” he continued. “If people have played Shattered Space and still don’t like it, I’m sincerely sorry. Please know that we’ve also heard from the many people who love it.” Pagliarulo also explained this viewing distance from fans. According to him, “it’s a game of expectations,” because “The fans want a lot, and we do everything we can to please them. What I can tell you is that no one, and I mean no one, inside Bethesda is patting themselves on the back while ignoring the players “.
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