How big is the Assassin’s Creed Shadows map? According to Simon Lemay-Comtois, associate game director at Ubisoft Quebec, it’s more or less about the size of the one in Assassin’s Creed Originsthe chapter of the series set in Egypt.
“It’s more or less like the one in Origins, then smaller than that of Valhalla in terms of covered territory,” explained Lemay-Comtois in an interview with VGC. “In Japan there are bodies of water, but not like in Greece in Assassin’s Creed Odyssey, which was half made up of water . This is not the case in Japan. There’s coastline and Lake Biwa is really big, but the map is the same size as Origins.”
An adequate map
Of course the development team created a map that reflects the real territory in which the game is set: “in Japan there are more mountains, more hills and more valleys. The team that went to carry out inspections on site discovered that the most interesting things are in the valleys. There are some really beautiful temples on top of certain mountains, but most of them are steep and difficult to climb and there’s no reason to go there.”
According to Lemay-Comtois, the map reflects the dimensions of the story Ubisoft wants to tell. Shadows takes place in 16th century Japan, in a time of unification. “The story is mostly set in the central area of Japan, so we didn’t expand to the entire territory.” The team then created some of the most important places related to the story and then designed the map to make the distances believable, without pretending that it takes entire days to go from one place to another as in reality.
For the rest, we remind you that Assassin’s Creed Shadows will be released on November 15, 2024 on PC, Xbox Series X/S and PS5.
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