During the celebratory event for the fifteen years of the series, Ubisoft announced Assassin’s Creed: Codename Hexea new chapter of the saga that presents itself as “a different game” from the usual, as it was also announced by the company, with a teaser trailer from somewhat dark tones.
Marc-Alexis Cote, executive producer Ubisoft Quebec, has announced Assassin’s Creed: Codename Hexe as the new major title in the series currently in development at Ubisoft Montreal, the team responsible for Assassin’s Creed Valhalla and the first ever project in the series. Codename Hexe is considered a “flagship” chapter, therefore intended to be an element of primary importancedirected by creative director Clint Hocking.
The teaser is very short and only serves to introduce the particular atmosphere of this new chapter, since it does not show much but perfectly succeeds in making it clear how the tone of this game is different from usual.
It shows a forest at night and the symbol of the Assassins dangling from the branch of a tree, made of intertwined sticks.
The idea is that it may be a kind of amulet, similar to the pagan symbols that are attributed to witches. In fact, the word “Hexe” used as a code name means “witch” in German, so the idea is that Assassin’s Creed: Project Hexe can be set at the time of the witch hunt, or in any case it has to do with such references.
Even the kind of pentacle that emerges at the end, under the symbol of Assassin’s Creed, seems to confirm this reference to occultism and witchcraft, waiting to discover something more about it.
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