Here is the complete analysis of Alan Wake Remastered.
Alan Wake paved the way for Remedy towards a type of storytelling close to TV series, which resulted in Quantum Break with actually a real series used as a compendium of in-game events. To tell the truth it was not really successful but the Finnish team certainly does not lack originality and the desire to experiment (Control is a further demonstration)
The importance of Alan Wake is therefore fundamental and in his debut as an Xbox 360 and PC exclusive, he managed to carve out an important space by becoming iconic for many players, clamoring for a second chapter. There have been many rumors and the links that appeared in the latest Control DLC has certainly rekindled hopes. The remastered of the title, therefore, is to be taken as an attempt by the team to understand if there is actually a desire for Alan’s misadventures.
But how is this remastered? At first glance Remedy’s work looks very bland, with Digital Foundry which even found several problems, such as a not quite stable framerate on both next generation consoles, stuttering and tearing. The resolution has been raised to 1440p (1080p on Series S) but compared to the original version, perhaps a little more effort was expected. We leave you to the complete analysis.