The movie has already been released Uncharted And while it’s a great exercise to stop making PlayStation franchise flops in the movies… it’s actually also a PlayStation franchise flop in the movies. So we come to raise a prayer here today: Hollywood please stop making video game movies.
already in EarthGamer we have a nice review in which we talk a little about this and how video games suffer when it comes to moving to the movies, but if you don’t like the lot of text Let’s talk about it again and with a little more calm.
The matter with making video game movies is that telling a story here is not the same as in the cinema. Despite the fact that you make fun of PlayStation games, they cannot be movies themselves, because they still depend on the playful and mechanical aspect that implies that you are the one who controls the character.
This feature limits, first of all, what happens between kinematics and kinematics. His way of telling a story is far from being linear, because many times we even have that infamous concept on screen: ludonarrative dissonance.
What does this mean? Well, Captain Price may well be a critic of the violence of war with his words, butn the moment we take control of his character we are committing war crimes as if they gave us a 2×1 in the tortillas.
Those are the risks that come with making a closed and complex story in open worlds. The player is still free to lend their wishes to the character and make ideatic complexes at will, or at least at their whim.
Yes, the cinematic will continue, but what happens in between is ours. It is part of our experience with the video game and it is, above all, what makes it impossible for a tape to capture without being closed to something concrete. And what is that something? Usually market studies focused on people who, obviously, are not the fanatic niche of that title.
We recommend you: Review: Uncharted: Legacy of Thieves Collection – You are very bad if you do not play them like this
Bringing all this to the big screen has brought disastrous results, because first of all they need to be part of a huge machine that is the film industrywhich ranges from fearful investors and hit-man production company executives, to hateful fans and snobbish critics.
It is impossible to think that a video game adaptation makes real sense in the cinema because its original medium already existsbecause the audiovisual and relevant medium for understanding is exactly the same where it was born.
However, mighty gentleman is gift money, and as well as Uncharted received his million for the beautiful face of Tom Holland, more franchise will comesa disgrace before your eyes in the macabre darkness of a room smelling of sugar and butter.
Who will be the next affected? Time will tell and, above all, the money that the big studios have, because just as Sony has its video game franchises, so does the AT&T group and, above all, Disney.
We’ll see what future video game adaptations hold for us, but from here we raise our prayers once again: Hollywood, stop. Please seek help.
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