Game rating|When the main character changed, the gameplay also changed. There is by no means one right solution to problems, but creativity is rewarded, praises Johannes Valkola.
The Legend of Zelda: Echoes of Wisdom
Developer: Nintendo, Grezzo. Available on: Switch. Peggy 7. ★★★★★
There it is, after all these decades, I find myself saying quietly out loud.
One of the biggest game releases of the fall is underway The Legend of Zelda: Echoes of Wisdom. The exclusive action adventure for the Switch console is only at the beginning of its story when something long awaited happens.
First, the game picks up where the series usually ends. The green-haired Link boy meets his archenemy in the depths of Gannon’s dark cave. In the background, you can see Princess Zelda imprisoned inside a large crystal.
At the end of a merciless battle, Link defeats the big bad. But this is by no means the long-awaited thing.
On the brink of defeat, Gannon creates a rift into another reality. Link slips in powerless and disappears. However, just before Link fires a magic arrow that cracks Zelda’s crystal.
The room falls silent. An instruction to wave Zelda will appear on the screen. He smashes the crystal to pieces.
And that’s it. In every sense of the word, Zelda is finally and finally free. Finally, his own adventure can begin.
Nintendo’s the flagship Zelda series has accompanied me, like so many others, throughout my life.
I’ve played all the parts, there are more or less than thirty depending on how you count. I have had a memorable adventure in the core area of the games in the fairytale world of Hyrule, found my innermost self and left a part of myself in fantasy. I’m immersed in the series’ thematic subtleties, its endless secrets.
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Ingenuity is at the heart of the Zelda series.
At the same time, like many other things, I’ve been thinking that Zelda should have adventures in her title series sometime. When the wish finally comes true, the charge is high. And the game does not disappoint.
Ingenuity is at the heart of the Zelda series. In the first part of 1985, the game designer Shigeru Miyamoto wanted to embody with the means of a video game how he felt as a child adventuring alone in forests and caves.
Since then, the series has changed its shape without prejudice. Link’s Awakening (1993) offered a dream world Twin Peaks in the manner of. Majora’s Mask (2000) proceeded through repetition My day as a marmot -in the style of. And The Wind Waker (2002) was like a playable anime.
I think the best insights were felt in the fresh parts Breath of the Wild (2017) and Tears of the Kingdom (2023), who reinvented open world gaming through pure joy and curiosity.
And now Echoes of Wisdom examines everything from a fresh angle. Because when the main character is new, the gameplay must also change.
At the very beginning of her journey, Zelda receives a wand that creates echoes, i.e. copies of items and characters. This is how you make, for example, a bed or a clay vase, a crow or a mole from scratch, the list is long. In this way, you also create enemies on your side to fight – while Zelda watches the events from the side.
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Always is wiser than before.
The most interesting thing is how exciting this makes puzzle solving. There is by no means one right solution to problems, but creativity is rewarded. For example, a ladder is made by stacking beds on top of each other. Or by lining them up, you get a bridge.
The experience is unique when you have to approach the enemies calmly and thoughtfully, taking into account the distance and the environment. Always is wiser than before.
At the same time, it makes me happy how tight but free Hyrule feels. The air of genuine adventure is now created through traditional 2D gaming, when the character is controlled directly from above. Sometimes the angle of view also shifts to the side, making the expression remind Mario– about bouncing games.
All of them Echoes of Wisdom succeeds in creating a homey, warm feeling in the series, but in his own way, always emphasizing helpfulness and positivity.
Here’s a particularly endearing, good-hearted gaming experience that leaves a significant mark.
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