It’s now quite clear that the future of consoles cannot be found in brute power alone. Xbox in particular can’t continue to chase Sony’s modelwhile at the same time claiming to be different. It is not a question of console war, but of mere positioning on the market, where it is evident that fan polarization makes the transition from one system to another really difficult, with Sony currently having a huge advantage in this respect.
There is a need for new ways to play and systems that are presented as fresh and not just as more powerful, also because all these extra muscles are now an end in themselves (raise your hand if you were amazed by the presentation of PS5 Pro), where what counts most for the graphic side is the money invested in details and finishing touches, so to speak… also because we all know that GTA 6 will be the most graphically beautiful game of this and the next generationconsidering the astronomical figures that Take Two is investing in it. Who can ever keep up with them?
Fluid consoles
Flights of fancy aside, continuing with this game of generations is now pure masochismLet’s be clear: generations will continue to exist and will not become extinct tomorrow and perhaps not even the day after tomorrow, but the recent conception of gaming platforms as ecosystems requires greater fluidityto better adapt to the continuous changes in the market.
Moreover, the latter has already amply demonstrated that it can no longer anchor itself to single generations, completely snubbing the previous ones, so much so that alongside the latest consoles, those from the past era still live with a fair amount of success (widely used and with many more launches) and, in the meantime, some alternative markets that are increasingly attracting dissatisfied players of the established scene (think of the expansion of the retrogaming scene). Not to mention the elephant in the room, namely the mobile sector that sits there quietly making huge numbers that the traditional market can only dream of.
In short, in such a scenario the idea of a more agile Xbox would not be bad at all, especially if it really started to turn its back on the console war and on those who continue to slaughter each other to decide which version of a game has the greenest green. It would probably follow more the trend of Steam Deck that that of Nintendo Switchconsidering that the first is a support hardware, so to speak, that is, an alternative for PC gamers who already have a reference platform to start from, while the second is, despite its dual nature, a more traditional console with which Nintendo has attacked its two reference markets, which can no longer be managed individually.
So, in case it is confirmed, I tend to see a possible portable Xbox as a simple alternative: one more option that won’t close the door to all the others already present in stores, where the brand will continue its work of expanding to other platforms. Also because Microsoft will hardly throw away what it has done in this generation to support a completely new one, with the risk of eroding its user base even more.
This is an editorial written by a member of the editorial staff and is not necessarily representative of the editorial line of Multiplayer.it.
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