The boss of Xbox Studios – Matt Booty – thought it pertinent to declare that Xbox needs more successful, small games, like Hi-Fi Rush, just after it occurred to them to close Tango Gameworks.
Of course, it is very easy to say it from a privileged trench, since the lack of Xbox successes at the video game level, instead of going through the head of Matt Booty himself, falls on the hundreds of creatives who are now unemployed.
Yes, Microsoft grabbed several Bethesda projects that were underway, including Starfield and also Redfall, and not taking responsibility for them also means that there was not enough attention on each of these productions, as if it were a “whatever happens.” that should happen.”
Yes, there may be million-dollar losses, but those are not recent from the CEO who endorses himself an annual bonus just for being at the head of decision-making. The cuts are in the teams, in those guilty of a video game not turning out well.
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Did Shinji Mikami already know what was going to happen with Xbox?
The sudden and surprising departure of Shinji Mikami from Tango Gameworks and specifically the entire Bethesda family raised eyebrows, as it meant that there was no The Evil Within 3which sounded like a good idea, only no one was daring to execute it.
The supposed reason for the Resident Evil creator’s departure from Tango Gameworks was clear: he wanted to do different things, to the point that he no longer wanted to make more survival horror games. Come on, leaving your comfort zone is fine, however, losing a creative of this size should not have pleased Xbox. Or why didn’t they offer something to Shinji Mikami to stay?
It’s easy to imagine that Shinji Mikami already saw what happened with Tango Gameworks coming. Despite the achievements and constant recognition of Hi-Fi Rush, the effort was not enough to consider the equipment affordable or affordable. Yes, some creatives went with Mikami, but then again why not keep them? It’s that HR dilemma where it’s easier to fire an employee overnight than to find a quick replacement when someone quits.
While we cannot say with authority that Shinji Mikami already knew what was going to happen to his studio, it is too suspicious that he left, making it a crisis for many workers today.
Not everything was bad with the RedFall team
The video game industry is sometimes unfair, especially for a very specific issue: there is no going back after failing. Arkane Studios has several worthy games, starting with Dishonored, then Prey and even finishing with Deathloop.
The thing is, Redfall comes out, and things get complicated. The game wasn’t bad, it just had some presentation problems and the unnecessary issue of having to play online “from a vest.” Yes, the title was a kind of disaster that Microsoft already knew about, but instead of stopping the title, they thought it was a better idea to release it and make – even – minimal profits.
But how minimal were those profits when it comes to a title that comes out through Game Pass? What are the data to consider to say that a video game is successful through this subscription service? As you can see, it is not a very easy question to answer or that at least Xbox and Microsoft want to make public.
Come on, the first Animal Crossing game was not a success at the level of its predecessors. It started for a reason. Redfall improved over time and became a more worthy experience and even the missing DLC was going to give new life to this title, but well, finally it won’t happen anymore.
Xbox Game Pass is great for consumers, but a broken system for business
The controversy around Xbox does not stop with the closure of the Bethesda studios, it is also with Call of Duty and whether they should add it to Game Pass. Surely they have some clause somewhere in which they cannot put previous CoDs into the service “so soon” and that is why they have not yet taken on the task of giving them to subscribers.
The issue here is that the profits generated by a title like Call of Duty could suddenly be lost because many Game Pass players would no longer be investing $70. That is a ticket that no one would like to lose from one year to the next.
Now, this service is very noble, since you get to have really outstanding titles by paying a modest amount of money monthly. Even if you invest well and have a good Internet connection wherever you want to go, then you use Ultimate and the matter is solved. But soon if he stops? Not recently we reported that subscription services are just not growing and Call of Duty is coming to Xbox, honestly perhaps more will be lost than gained.
The situation is not looking good for Xbox in general. They don’t sell consoles or games, they do sell many subscriptions that provide a significant cash flow, but is it enough to survive? Microsoft has a very large portfolio, but it is not eternal either. We’ll see what happens. Don’t stop following the conversation on our channel Discord. Don’t miss any of our news either Google news.
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