We are in a golden age when it comes to transpositions on TV of series inspired by famous video game sagas, and if we combine this with the frantic love that many television series producers are rediscovering towards the famous IPs that have long populated pop and nerd culture, it was obvious that we would find ourselves faced, sooner or later, a series about Fallout.
The game of Bethesdawhich in all respects is one of the company's flagship products, stands out thanks to its characterization of the setting, of the style used, and perfectly blends a series of concepts that fit together perfectly. We are too good not to take it with hope and expectations the new series arriving, which we remember will not be a slavish transposition of a possible narrative arc already covered, but will tell a new storyalways set in the continuity of the gamebut unrelated to the video games released to date.
A vaulty, an undead and a squire
The world of Fallout it's particular: like a sort of alternative reality, the technology has not reached semiconductors, in fact proposing a style very close to CRT, cars from the 40s and therefore a request for fuel fossil too high. For this reason we reach a point where these fuels are no longer present, and the various wars lead to Great Warwhich involves carpet bombing the entire world with nuclear weapons.
Fortunately the Vault-Tec has prepared vaults designed for various reasons (which we will not reveal) and which they seem perfect for saving themselves from the atomic massacre which is raging outside. While life on the surface changes, drastically, in the meantime 200 years pass in the Vaults and very particular companies are born, almost pre-planned. Without delving further into the lore of the game, i three protagonists of this series they will be just one Vault Girlan iinitiate of the Brotherhood it's a Ghoulsall different in many aspects, but which will have an object of contention in common, as well as a very particular origin story.
In fact, we will be able to discover all three, thanks to their origin: Lucy MacLean (Ella Purnell) will find herself wandering the Wasteland after a lifetime in the Vault 33 to bring everything back to how it was before, Maximus (Aaron Moten) due to a series of events he will have to complete the mission in a rather bizarre way, while the Ghouls (Walton Goggins) is going to be kind of an obstacle for our characters. This triangle that places the objective to be recovered at the centercreates a really interesting scene dynamism, which if we rarely see in video games (considering that we almost always use a character from the Vault with his own story), here it allows the world and events to shine more than the characters.
If the three of them, in addition to competing for the main narrative thread, will have the opportunity to have small ones subplots interesting, never banal and even capable of surprising with unexpected twists, there is an additional plot which instead will involve some characters that we will meet in the first episode in Vault 33, which he will add a bit of mystery and thriller which manages to press on the viewer, occasionally detaching attention from the Contaminated Zone.
Two sides of the same coin
The Fallout series is perfect for both never has had the opportunity to delve into it in this worldboth for those who have lived all the stories dedicated to this post-apocalypse. Being a plot unrelated to those of the games, it will not be redundant as perhaps that of The Last of Us may have been for those who had already played the first game, effectively becoming a new story to discover within this world.
However, if you have never had the opportunity to wear a Pip Boy (the technological armband that Vault Dwellers use), then Fallout can be a good entry point, considering that you won't need to learn anything else, considering the way the series tells everything necessary with well-positioned scenes, of the right length, never boring or hasty.
All this turns into a mix of easter eggs perfect for avid fans, a truly stunning re-proposal of stage costumes and objects, but with an approach that tells when necessary, leaves out when possible, and for this reason it becomes digestible by practically everyone.
The interpretations of the three main characters, as well as the secondary ones and the various extras, are all thick: there are many names that you will not struggle to recognize, faces that you will surely have seen in other films or series, and even the computer graphics will manage to make you believe that what you are seeing is really real (even if, especially on some smaller creatures, some defects are visible).
As for instead audio and videothe music inserted are exceptionalall perfect for every scene in which they are positioned, while as regards the glance, the color correction work transposes everything with the classic shades that any Fallout fan now knows by heart.
The glimpses However, those that show the destruction that the Great War brought, are truly breathtaking. Seeing areas of America destroyed and made “skeletal”, and seeing how society on the surface has rebuilt itself is something that perhaps, a decade ago, would have been redundant and already seen, but which now, after the atomic post-apocalyptic fashion It's been around for a while, it's really exciting and beautiful to look at.
The Contaminated Zone
Prime Video's Fallout TV series continues series of successes inspired by video games: as if the curse that populated all those films inspired by the various video games of the time had been destroyed, now that they are precise re-proposals or additional stories, the material is quality, and it shows. It's not just about the aesthetics, or the interpretation of the actors, all capable of proposing well-characterized characters, but about the ensemble, the way in which everything turns like a cog in a well-oiled machine.
The scene objects they are those, the sounds too, the creatures and the people manage to propose some narrative inputs that in the video game were perhaps relegated to secondary missions, and every single part of the plot straight ahead without any problemsclosing a project whose continuation we can't wait to discover.
Finally, final applause for Bethesda's courage in putting the advancement of the plot of the entire IP in the hands of a series: this one is in fact set 9 years after Fallout 4and some of the revelations and some of the things that happen are very powerful, and make this a Prime Video production in its own right a sort of new chapter in the storynot to be missed if you want to get your hands on it in the future Fallout 5
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