Diablo 4 Season 2 is underway and fans are appreciating it, at least according to what Blizzard itself revealed. The company also wanted to clarify that he’s not going to ruin the fun of players by “weakening classes or weapons” (in jargon, nerf).
“We are happy that the players are happy having fun with Diablo 4 Season of Blood” designer Joe Shely wrote on X, adding that the team has “no plans to nerf.”
The comments about the “nerf” of fun are probably referring to the first season of the game, widely controversial, even prompting community management director Adam Fletcher to admit, “We know it’s bad, we know it’s not funny.” Season 1’s problems were related to nerfs that made several fun builds unworkable, significantly increasing the already monotonous grinding at the core of Diablo 4.
Well, it looks like things should be a little calmer this time around.
Diablo 4 Season 2: Fixes and Limitations
Obviously the fact that Blizzard doesn’t want to put limits on fun doesn’t mean that it will abandon Diablo 4 to itself. The team will continue to fix problems and improve the RPGensuring that players cannot exploit glitches and bugs such as the duplication exploit.
For the moment, Blizzard has blocked the trade of objects to limit the damage and has threatened to ban anyone who uses the glitch.
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