Bayonet 3 it refreshes itself with the substantial patch 1.2.0 which goes to modify and improve different aspects of the game, with a update which is therefore particularly interesting for users on Nintendo Switch.
Platinum Games has worked, these days, to fix various aspects of Bayonetta 3, correcting bugs and errors but also working on the gameplay to refine it to the maximum, something that emerges from this new 1.2.0 version of the software, further improved.
For what concern combat, for example, the time window of the parade has been changed, which now follows the animations of the protagonist more precisely even after the release of the corresponding command. Similarly, additional animation has been added to the Witch Time effect, making it easier to activate and more effective.
The latter has also been lengthened, thus increasing its effectiveness. Still with regard to the parry, this allows you to receive a damage effect, but the parry will still be successful and can activate the Witch Time. Combos have also been slightly reworked so that they won’t be interrupted in certain cases.
On the other hand, to balance out, too much use of parry decreases the duration of the Witch Time, once activated. Other adjustments concern the correction of some overlaps between Viola’s evasive maneuvers and Cheshire’s summons that activated the Assault Slave while maintaining invincibility when used in rapid succession, which could distort the challenge level.
They were also fixed numerous bugs and fixed some issues related to the Nilfheim level with a new balance, as well as a simplification in obtaining the Tricolored Keys to unlock the Old Picture Book. In general, an update that touches various aspects of the game to improve it overall, of which you can find the complete notes at this address. Meanwhile, PlatinumGames also announced Bayonetta Origins: Cereza and the Lost Demon.
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