Marvel Snap the new card game by Ben Brode with its development studio, Second Dinneris updated with the 3.0.1 patch and brings with it several new features first of all theNexus Test Your Might event (prove your worth).
The main protagonists of this event will be the two cards Jane Foster and Destroyer, typical of the team of Thor and companions: the two cards will be guaranteed after opening 50 packages that have a cost of 1800 gold for ten packs (or 180 gold for a single shot) .
Doing a bit of math you will also notice that to have access to both cards in a guaranteed way you will be asked for 27k of gold which translates into about € 340, not a little but you will also have other rewards listed below.
The event will have a total duration of twelve days, starting from today and below you will find the rewards that you will get by opening in packages, mind you that the percentage of discovery of Jane Foster And Destroyer on the single package it is 1.5% and objectively you will have a 50% whether it is the first or the second card:
Super-Rare cards 1.5% probability – Guaranteed every 50 packs
New Variants – probability 1,5% – Guaranteed every 50 sachets
Rare Cards – 9.5% chance – Guaranteed every 10 packs
Avatar – 9.5% chance – Guaranteed every 10 packets
There are also some rewards defined as “common” that have a drop rate of 89% and are:
- Credits – 200 Credits (35%)
- Credits – 300 Credits (10%)
- Credits – 400 Credits (5%)
- Boosters – 20 Mystery Boosters (35%)
- Boosters – 30 Mystery Boosters (10%)
- Boosters – 40 Mystery Boosters (5%)
Having overcome the obstacle of the Nexus event, here we are faced with the changes of the current patch, or balances, nerfs and buffs of the cards that will certainly change the scenario of the current meta-game.
General
- Collector’s Cashes: these new crates have been introduced starting from collection level 500; This will allow players to get far more credits, gold, and variants, as well as double the rate of card rewards for players above the 1500 collection level.
- Emoji card: You can make emojis when you play a card
- Card Upgrade: now when you level up the card, you will hear a voice and an explanation of what has been boosted.
- Season Cashes: now from level 51 of the season pass you will get boxes that will contain gold, credits and even variants.
- Now it is possible to buy credits through the shop only once a day, as they have added (according to them) more methods to obtain credits.
- Added a title to your reward tier to make your current status more understandable
- Added a button for the bug report
- Thor it can be received into play by cards such as Agent 13 or the X-Mansion Terrain.
Missions
- Weekly missions have been updated, they will now give many more re-comprehensions once the daily 35 is over.
- The number of taps to get rewards has been updated: they are now less than usual.
- Now you can use gold to get new daily missions faster.
- Added a little mirror to help you understand where you are on the mission after each match
- You will now no longer progress in missions if you leave the game during turn 1, 2 or 3 unless your opponent has Snapped!
Effects of Cards and Terrain
- Added effects for Blue Marvel And Doctor Strange.
- Added effects for Atlantis And Nidavellir in order to make them more understandable in game.
Audio
- Cards Okoye, Forge, Nova, Morph, Strong Guy, and Scarlet Witch now they have new sound effects
- New sounds for the terrains Atlantis, Danger Room and Nidavellir
- New sounds for the Collection level.
Nerf and Buff of the cards
- America Chavez – goes from 10 to 9 power
- Crossbones – updated the wording so that it is more understandable
- Ebony Maw – Go from 6 to 7 power
- Ghost Rider – Go from cost 3 to cost 4 to make its undoubted power more balanced
- Ka-Zar – Go from 5 power to 4
- Okoye – goes from cost 1 to cost 2 and increases its power from 1 to 2
- Scarlet Witch – It goes from cost 1 to cost 2, also increasing its power from 2 to 3 points
- Scorpio – Go from cost 3 and 3 of power to cost 2 and 2 of power
- Strong Guy – Switch from cost 2 and 3 of power to cost 4 and 4 of power
- Jubilee – while before the card put the top card of the deck into play, now draw a random card from the deck and put it into play.
- Hulkbuster – now no longer adds its cost to the card it merges with
- Killmonger And Sandman – will be available at lower collection levels than before
Fixed many of the bugs that raged in the ladder.
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